Here is presented a small selection of my academic work (master and bachelor degrees). For more information about these or other projects, please contact me or see my Linked profile.

Multimedia and Graphic Systems

  • GameNShareOverworld

    GameNshare

    Master's Thesis (INForum'15 - Best Paper Nominee): A social overlay for Desktop games (Unity3D), that allow players to easily capture and share with multiple social networks game-related screenshots, videos and stories. It also provides asynchronous multiplayer mechanics.

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  • WLC

    WLC

    Serious Game (Work Group project in Unity3D): The purpose of this game was to inform, entertain and motivate students of the 8th grade to learn the water life cycle through a fun, entertaining and serious game using augmented reality as a resource.

    Video Demo
  • RayTracer

    Raytracer

    RayTracer (C#/WinForms): Development of an elementary ray tracer that loads a scene from a txt file.

    Demo
  • Graph4Social

    Graph4Social

    Social Graph 3D (Work Group project in C++ and OpenGL): Prototype for the visualization and manipulation of social graphs.

    Report (PT)

Web Solutions

  • ToggleApi

    Toggle Api

    Rest Api (ASP.NET Core): The purpose of this API was to of build a service(s) that could manage in real-time and dynamically the current toggles of the platform.

    Clone
  • GameNShareOverworld

    GameNshare(Web)

    Web Server component of GameNshare (Front-end and Back-end components): The web server uses ASP.NET MVC 4.5 and a MySQL database for the monitoring of their requests. The front-end component also uses HTML/CSS and Bootstrap framework.

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  • HaGreveWidget

    HaGreve Widget

    Flash AS3 Widget: AS3 (client side), PHP (server side), Hagreve API, Google Image Search API. Prototype of a strikes manager that allow users to view some information from the hagreve api (https://hagreve.com/api).

    Video Demo

Mobile Apps

  • Medialyze

    Medialyze

    Android Native App (Work Group Project in Java): Prototype of a mobile diary whose purpose was to capture and send information through various media channels according to specific a challenge.

    Clone
  • iCheckUp

    iCheckUp

    Android Native App (Work Group Project in Java): Prototype for an android patient monitoring application. It provides not only a remote monitoring system, but also real-time emergency detection capabilities that can help to accelerate emergency medical intervention.

    Paper (EN)